02 Travel Apps
Project Overview
A UX/UI design project focused on creating a web platform that helps users discover and explore a curated selection of travel-related tools and apps. The objective was to ensure a clear, intuitive, and visually cohesive experience that supports travelers in finding the right resources for every stage of their journey.
Travel-Apps.com
UX/UI Designer (from concept to developer handoff)
Travel App Collection Website
Web (responsive design)
App discovery, intuitive layout, clean handoff, and scalable design system
The Challenge
The brief was to design a travel app collection platform that helps users discover, browse, and access various apps that cater to different aspects of travel, from navigation to booking, translation, budgeting, and more.
Challenges included :
- Making the interface easy to scan despite high content density
- Creating a clean, engaging layout for app discovery and categorisation
- Designing a scalable system that would support continuous content expansion
- Ensuring smooth communication with developers for pixel-perfect implementation
Objectives
Research & Analysis
I conducted competitive and comparative research by reviewing similar app marketplaces and resource platforms (e.g. Product Hunt, App Store, curated tech stacks).
Key takeaways :
- Users scan first, then decide. Clear categories and app icons are essential.
- Credibility signals like ratings or categories increase trust.
- Pages must load fast and feel clean — clutter causes bounce.
UX Strategy & Wireframes
Information Architecture
- Homepage: App categories (e.g., Maps, Language, Booking)
- Category Pages: App cards with icons, titles, descriptions, and external links
- Detail Page (Optional): Short app summary + CTA
- Global Elements: Sticky navigation, search/filter, footer with terms and privacy
Wireframes
- Define user journeys (browsing > app card > click-out)
- Optimise for clarity, contrast, and grid structure
- Validate key flows before diving into visual design
UI Design Approach
Visual Design Principles :
- Minimalist, editorial feel to balance utility with inspiration
- Travel-themed accent colours (soft blues, greens, sandy beige)
- Clear iconography and app visuals with strong contrast
- Legible typography across screen sizes
Component System :
- App Card Component with image/icon, name, short description, CTA
- Category Header with subtle illustrations
- Navigation System that’s flexible and easy to expand

Design Review & Developer Handoff
This project was taken through structured design handoff :
- Figma files organised by components, screens, and states
- Conducted design review sessions with the development team and project manager to ensure alignment
- Addressed technical constraints and feedback in real-time
- Provided a mini style guide: typography, colours, spacing, and interaction notes
- Maintained open communication via Microsoft Teams during development
This was a great example of how clear documentation and collaboration can ensure design quality is preserved through development.
Mobile Optimisation
Mobile-first adjustments included :
- Stacked category grids with swipeable horizontal app cards
- Touch-friendly spacing
- Avoided hover-only interactions
- Performance-friendly layout with lazy-loading options discussed
Google Policy Compliance
While the platform did not run ads directly, I ensured :
- All links were clearly marked as external
- Privacy and cookie policy links were visible in the footer
- No misleading CTAs or content
Outcomes & Reflections
While analytics post-launch were handled by the development team, I received positive feedback on :
- The ease of implementation thanks to the clean Figma structure
- Low friction collaboration between design and dev
- The interface's clarity and consistency
What I learned: Designing platforms that scale is not just about UI, it’s about planning, system thinking, and communication with your team.
Final Design Preview